Game AI Horde

PUBLISHED ON AUG 19, 2011 — SOFTWARE

Game AI Horde

Recently while working on an AI spawner, I introduced a bug which quickly turned into a stress test by spawing 10,000 AIs. Awesomely the game stayed at 60fps. I’ll have to limit it to something more reasonable for network play. One thing I love about game programming is that inspiration can pop up from anywhere. I’m going to add AI swarms to my game now similar to the old Zelda chicken swarm attacks.

TAGS: SOFTWARE